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8/roll 1d 2d
- #38
#38
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chaburkland
wants to merge 17 commits into
static-frame:master
static-frame/arraykit:master
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8/roll 1d 2d
#38
chaburkland
wants to merge 17 commits into
static-frame:master
static-frame/arraykit:master
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chaburkland:8/roll_1d_2d
chaburkland/arraykit:8/roll_1d_2d
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Commits
Commits on Mar 26, 2021
Adds reference code and initial impl for roll_1d.
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Adds performance benchmark for roll_1d.
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Commits on Mar 27, 2021
Adds an alternative implementation for roll_1d.
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Finishes third_implementation.
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So little to show for so much struggle.... Object arrays are hard.
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Commits on Mar 29, 2021
Adds support for object dtype arrays.
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Addresses significant speed issue with last object approach. Adds more perf tests.
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Commits on Mar 30, 2021
Cleans up misc code.
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Adds initial support & really cool ASCII art for roll_2d.
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Removes unnecessary memcpy. Addresses conversion warnings.
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Commits on Mar 31, 2021
Updates some types and clears up ambiguity of some arithmatic expressions.
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Implements a roll_2d approach that handles bytes manually.
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Commits on Apr 9, 2021
Removes roll_2d -> nothing to improve. Removes old roll_1d impls. Adds multithreading option for 1d.
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Commits on Apr 26, 2021
Merge branch 'master' into 8/roll_1d_2d
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Removes some test code.
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Commits on Jun 21, 2021
Merges default
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Fixes mistakes introduced by merge conflicts.
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