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I am currently running a server with Sable NeoForge 1.2.2 for mc1.21.1 in a bigger modpack on NeoForge 21.1.229. Yesterday my friends and I were about to run and go into the end to progress to the final/late-game chapter of the modpack and couldn't load into the end without a hard crash closing the game only on the client side. After some testing, I found there was a rendering issue with Veil (server crash log included below). Afterwards, I removed the majority of mods and proceeded to test on a single-player world (video and crash report included below).
Context
I am currently running a server with Sable NeoForge 1.2.2 for mc1.21.1 in a bigger modpack on NeoForge 21.1.229. Yesterday my friends and I were about to run and go into the end to progress to the final/late-game chapter of the modpack and couldn't load into the end without a hard crash closing the game only on the client side. After some testing, I found there was a rendering issue with Veil (server crash log included below). Afterwards, I removed the majority of mods and proceeded to test on a single-player world (video and crash report included below).
crash report in a solo test world from video.txt
hard.crash.mp4
crash report with all the mods on a solo world.txt
-first time using GitHub 👍
Crash Report
https://mclo.gs/eJtX1jQ