Skip to content

Custom depth shader in materialPBRAdvanced Example - #7643

Merged
ofTheo merged 3 commits into
openframeworks:masterfrom
NickHardeman:materialPBRAdvanced-CustomDepthShader
Sep 7, 2023
Merged

Custom depth shader in materialPBRAdvanced Example#7643
ofTheo merged 3 commits into
openframeworks:masterfrom
NickHardeman:materialPBRAdvanced-CustomDepthShader

Conversation

@NickHardeman

Copy link
Copy Markdown
Contributor

Screen Recording 2023-09-06 at 8 11 59 PM mov

@ofTheo

ofTheo commented Sep 7, 2023

Copy link
Copy Markdown
Member

Ha!

I wonder could the depth noise be on a key press / toggle?

@NickHardeman

Copy link
Copy Markdown
Contributor Author

I added it on a toggle (w) and is disabled by default.

@ofTheo
ofTheo merged commit 1f73675 into openframeworks:master Sep 7, 2023
@NickHardeman
NickHardeman deleted the materialPBRAdvanced-CustomDepthShader branch September 7, 2023 15:28
artificiel pushed a commit to artificiel/openFrameworks that referenced this pull request Sep 28, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants