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DebugHandler, EntityMetaData+Resolver, GenericEntityIntentHandler - #3

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Jared Bienz [MSFT] (jbienzms) merged 1 commit into
microsoft:feature/LUISfrom
michael-house:feature/LUIS
Feb 15, 2018
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DebugHandler, EntityMetaData+Resolver, GenericEntityIntentHandler#3
Jared Bienz [MSFT] (jbienzms) merged 1 commit into
microsoft:feature/LUISfrom
michael-house:feature/LUIS

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Debug handler, for displaying debug information about all predicted intents
Entity Meta Data resolver and monobehavior, for tagging scene entities to be identified by name or type
Generic Entity Intent Handler, for adding UnityEvents to trigger when a gameobject recieves a specific value, in a specific entity type, in a specific intent

…ntents

Entity Meta Data resolver and monobehavior, for tagging scene entities to be identified by name or type
Generic Entity Intent Handler, for adding UnityEvents to trigger when a gameobject recieves a specific value, in a specific entity type, in a specific intent
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Microsoft Contribution License Agreements (msftclas) commented Feb 15, 2018

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@jbienzms
Jared Bienz [MSFT] (jbienzms) merged commit 67e1e4f into microsoft:feature/LUIS Feb 15, 2018
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3 participants