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After a certain number of changes, no changes are displayed locally #899
Description
Activity
Hey @shafy Thanks for testing our stuff out.
You don't happen to have a public repo I could clone to try to reproduce this error would you?
I tried a while back stress testing this thing with changes. I got pretty high without showing trouble...Would you happen to have a closer count on how many? Also what types of files?
Maybe you can look at your commit history and let me know..Here, I made the repo public. It's a random test anyways :-) https://github.com/shafy/unity-kosmos-test-6
If you clone this project and add the GitHub plugin in Unity, adding more files doesn't show the changed files.
Regarding your questions:
- It was a whole folder, so I don't know which file type
- Ended up not committing and created a new repo through git command line
Hey @shafy Thanks for putting that together. I'm gonna try to test it out now.
You never mentioned what OS you are using? or what version of Unity this was with?
So I'm testing your project with Unity 2018.2 and GitHub for Unity 1.0.3.
I'm able to make changes, but so far I'm unable to view the history of your project. I'm still looking into it.Reacted by Meaghan Osagie (Lewis)Cool. I used GitHub for Unity 1.0.2, Unity 2018.2.6f1 (right now I'm using this, not sure if I upgraded in the meantime to be honest) and macOS High Sierra 10.13.6
Okay, so there is a caching issue that I'm looking to debug, but your repo pointed me to a different issue.
https://github.com/shafy/unity-kosmos-test-6/commit/9d11c855260edbc19f9c51ab374c2f795d318b0c
This commit right here deletes a file named
c:UsersOculusGoVideo.mp4which completely throws off my ability to read your log.Okay, that's solved, now to figure out this caching issue for good.
hey @shafy
I believe you are all "stuck" in a state where your cache has invalidated, it tried once to validate it, and it no longer attempts to validate. So your logs show up empty.
I think I have gotten closer to solve the issue, but I need your help in testing this next build.
This build contains the fix from #921 and #923. I think this will help us find what your next problem is.
My build server screwed me and that previous link won't install correctly. Unzip and try this instead.
🐑 👋 I know we've taken a long time to figure this one out, but I'd like to get it figured out for the next release. 😅 @shafy
hey @StanleyGoldman not sure what I'm missing but I can't install the package. How do I need to do it?
Unzip the file first..
Dunno if you noticed that
Yeah I did. And the there are a bunch of folders and Unity doesn't let me import them as packages.
Are you on discord? would you like to do a video call?
Yeah my tag is shafy#6778
Sent you an invite, otherwise find me here.. https://discord.gg/dnxD4CV
I'm finally able to reproduce this, I'm sure this is a duplicate of #871
Description
After adding a couple of hundred files (importing assets), the changes just stop showing up completely (also the previously shown changed files are now gone from the "Changes" tab).
This is logged if I add a new empty script:
Steps to Reproduce
Expected behavior: Show all changed files.
Actual behavior: Shows 0 changed files.
Reproduces how often: 100%