test(demo): assert skeleton markup under forceBones (BON-22) - #48
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The demo tests never mocked the package. Every `vi.mock("bones", …)`
targeted the module id `bones`, the dependency name from the initial
commit. PR #29 renamed the package to `@camp.dev/bones` and pointed the
components at `@camp.dev/bones/react`, so the mocks stopped matching
anything and the suite has rendered through the real package since.
Delete the dead `bonesMockFactory` and `bonesWithDataMockFactory` and
the fourteen `vi.mock("bones")` lines that named them.
Add a `forceBones` test to each of the nine components that call
`createBones`. Each test counts `[data-bone]` elements, and where the
component uses `repeat` or `lines`, the count pins the slot count too.
The wrapper demos now require `[data-bone]` on the skeleton cards they
already render, and the Suspense and toggle demos render their fallback
paths.
The new `PokemonDetailView` test failed: it passed `stat={item}` to
`StatBar`, so under `forceBones` six stat rows rendered without bones.
Forward `item ?? forceBones`, the same fix the grid got in PR #47.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Review found two skeleton-bearing components with no test file: `DexEntriesPanel` and `MovesPanel`. Add both. The `MovesPanel` test also pins the hand-off to `MovesInteractive` when only `moveDetails` is pending, the one composite boundary the first commit left unguarded. Also from review: select the Base Stats section by its heading instead of by index, reset the Suspense demo's pending flag in `afterEach`, pin the grid to 48 bones, and drop the two `next/image` mocks that the first commit added without needing them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Limit details: You’ve used the included review currently available. 📝 WalkthroughWalkthroughThe demo tests now use the real bones implementation. They add coverage for forced and pending skeleton states, tighten skeleton selectors and counts, and update ChangesDemo skeleton coverage
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: ⚪ Minimal · up to The PR adds coverage for skeleton markup across the demo and fixes forced skeleton rendering for stat rows; no actionable merge-blocking risk remains after normal checks and review. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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Inline comments:
In `@apps/demo/components/info-card/info-card.test.tsx`:
- Around line 26-27: Update the InfoCard test to explicitly assert that the
“Base Exp” label is rendered in addition to “Catch Rate”; retain the existing
bone-element assertion, since the test must verify both labels rather than infer
visibility from skeleton count.
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Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
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📒 Files selected for processing (19)
apps/demo/components/animations-demo/animations-demo.test.tsxapps/demo/components/article-preview/article-preview.test.tsxapps/demo/components/base-stats-card/base-stats-card.test.tsxapps/demo/components/dex-entries-panel/dex-entries-panel.test.tsxapps/demo/components/evolution-chain-card/evolution-chain-card.test.tsxapps/demo/components/forced-skeletons-demo/forced-skeletons-demo.test.tsxapps/demo/components/info-card/info-card.test.tsxapps/demo/components/moves-panel/moves-panel.test.tsxapps/demo/components/multi-line-text-demo/multi-line-text-demo.test.tsxapps/demo/components/pokemon-card/pokemon-card.test.tsxapps/demo/components/pokemon-detail-view/pokemon-detail-view.test.tsxapps/demo/components/pokemon-detail-view/pokemon-detail-view.tsxapps/demo/components/pokemon-grid/pokemon-grid.test.tsxapps/demo/components/pokemon-hero/pokemon-hero.test.tsxapps/demo/components/stat-bar/stat-bar.test.tsxapps/demo/components/suspense-demo/suspense-demo.test.tsxapps/demo/components/theming-demo/theming-demo.test.tsxapps/demo/components/type-defense-card/type-defense-card.test.tsxapps/demo/test/mocks.tsx
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- apps/demo/test/mocks.tsx
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CodeRabbit on PR #48: the test says every label stays visible but only asserted the first one. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…de-skeleton-regressions' into hunter/bon-22-demo-test-mocks-hide-skeleton-regressions
What/Why?
Closes BON-22. The issue said the demo tests mock
@camp.dev/bones/reactand so can't see skeleton-markup regressions. The mocks turned out to be dead, and the real gap was that no test rendered anything underforceBones.The mocks never ran. Every
vi.mock("bones", …)targets the module idbones, the dependency name in the initial commit. PR #29 renamed the package and pointed the components at@camp.dev/bones/react, andapps/demo/vite.config.tshas nobonesalias, so the calls matched nothing. The suite has rendered through the real package since PR #29. A scratch test confirmed it: with the mock in place,<PokemonCard pokemon={forceBones} />still emitted[data-bone]from the realbone(). This PR deletesbonesMockFactory,bonesWithDataMockFactory, and the fourteenvi.mock("bones")lines.Every skeleton-bearing component now has a
forceBonestest. Each component that callscreateBonesand renders a skeleton gets a test that counts[data-bone]elements exactly.LocationsPanelreturnsnullwhile pending, so it has nothing to count.DexEntriesPanelandMovesPanelhad no test file at all before this PR. Where the component usesrepeatorlines, the count pins the slot count, so a composite that passesundefinedinstead offorceBonesto a child fails the test. The theming and animations demos now require[data-bone]on the cards they already render. The multi-line-text, forced-skeletons, and Suspense demos render their fallback paths (the Suspense test uses avi.hoistedflag to handPokemonGrida never-resolving promise).One real bug fell out.
PokemonDetailViewpassedstat={item}toStatBarinsiderepeat, so underforceBonesits six stat rows rendered with no bones. It now forwardsitem ?? forceBones, the same fixPokemonGridgot in PR #47. Nothing in the app mountsPokemonDetailViewtoday, so no page changes.No changeset:
apps/demois private.Testing
cd apps/demo && vp test --run: 95 passed in 23 files (76 in 21 before). The two newPokemonDetailViewtests were red before the one-line fix (9 bones instead of 27, 0 in the stats section) and green after.cd apps/demo && vp check: 0 errors. The one warning is the pre-existing triple-slash reference innext-env.d.ts.Summary by CodeRabbit
Bug Fixes
Tests