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Description In trying to invoke rustgpu from a build.rs scripts as follows:
let result = std:: process:: Command :: new ( "cargo" )
. arg ( "gpu" )
. arg ( "build" )
. arg ( "--force-overwrite-lockfiles-v4-to-v3" )
. arg ( "--auto-install-rust-toolchain" )
. arg ( "--output-dir" )
. arg ( path)
. current_dir ( path)
. output ( )
. unwrap ( ) ;
// TODO(low) log shader compilation.
println ! ( "aaaaaaaaaa {}" , String :: from_utf8_lossy( & result. stdout) ) ;
println ! ( "aaaaaaaaaa {}" , String :: from_utf8_lossy( & result. stderr) ) ;
println ! ( "{}" , path) ;
I encounter the following error:
Caused by:
process didn't exit successfully: `/home/makogan/.rustup/toolchains/nightly-x86_64-unknown-linux-gnu/bin/rustc - --crate-name ___ --print=file-names -Zcodegen-backend=/home/makogan/.cache/rust-gpu/spirv-builder-cli/v0_9_0+nightly-2023-05-27/librustc_codegen_spirv.so -Zbinary-dep-depinfo -Csymbol-mangling-version=v0 '-Zcrate-attr=feature(register_tool)' '-Zcrate-attr=register_tool(rust_gpu)' -Coverflow-checks=off -Cdebug-assertions=off -Zinline-mir=off --target spirv-unknown-vulkan1.2 --crate-type bin --crate-type rlib --crate-type dylib --crate-type cdylib --crate-type staticlib --crate-type proc-macro --print=sysroot --print=split-debuginfo --print=crate-name --print=cfg` (exit status: 1)
--- stderr
warning: failed to connect to jobserver from environment variable `CARGO_MAKEFLAGS="-j --jobserver-fds=8,9 --jobserver-auth=8,9"`: cannot open file descriptor 8 from the jobserver environment variable value: Bad file descriptor (os error 9)
|
= note: the build environment is likely misconfigured
error: error loading target specification: could not find specification for target "spirv-unknown-vulkan1.2"
|
= help: run `rustc --print target-list` for a list of built-in targets
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: BuildFailed', src/main.rs:152:38
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
[2025-04-06T16:56:01Z ERROR cargo_gpu] build failed
Error: build failed
To reproduce, attempt to compile any existing shader through a build.rs script
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In trying to invoke rustgpu from a build.rs scripts as follows:
I encounter the following error:
To reproduce, attempt to compile any existing shader through a build.rs script