From 0297a019b30ce012ae18dac722c5d3b25f94397c Mon Sep 17 00:00:00 2001 From: Hunter Garrett Date: Fri, 28 Aug 2026 09:57:25 -0400 Subject: [PATCH] docs: say none stays still under reduced motion CodeRabbit on PR #51: examples.mdx still said pulse applies regardless of the animation you set, which contradicts the none scope having no reduced-motion override. Co-Authored-By: Claude Fable 5 --- apps/docs/content/docs/examples.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/docs/content/docs/examples.mdx b/apps/docs/content/docs/examples.mdx index 0ab1694..f9679d9 100644 --- a/apps/docs/content/docs/examples.mdx +++ b/apps/docs/content/docs/examples.mdx @@ -179,7 +179,7 @@ A gentle opacity fade: ``` -Bones uses `pulse` automatically when `prefers-reduced-motion: reduce` is active, regardless of which animation you set. +When `prefers-reduced-motion: reduce` is active, the default and `shimmer` both become `pulse`. `none` stays still. ### Global animation